The Starcat Products Website is currently undergoing a massive update! As you can see we have made alot of progress, but we are not quite done yet! Stay tuned for more content and changes! Thanks Jeff, the Card Critic.

Unversal Card Game News - May 2015

15. 05. 14
posted by: Super User
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Universal Card Game Version 1.5

Hello everyone! This is Jeff with Starcat Products, and I am very pleased to announce the final version of the Universal Card Game. This will be the last time I will refer to the game in terms of versions, as we have been working on this game for several years. While each time we revise the game it gets much better, there is only so much that you can do before people start losing interest. I really appreciate everyone that has stuck with us all this time and especially putting up with all the different changes. This final version of the game is the product of input from the several playtest sessions that many of you may have seen on our Facebook page.

 

One of the main changes that we are making to the game is the layout of the cards. The card frame, as we call it, was created literally with filters from Photoshop and with an attempt to recreate the back of a Yu-Gi-Oh! card. The card was created in a color profile that was only optimized for computer screens and other digital formats. If you have ever seen any of the printed versions of the cards, you will very quickly notice that the cards are printed super dark. We commissioned a professional designer to create new layouts for the cards based off the design templates I used to create the older versions of the game. It really did not help that the card frames were created with little to no designer input from the beginning so there were additional issues.

One major issue with the card’s older layout was the detail of the textures on each card. You can really tell that I made the Shadow Master and Pitfall Effect card frames much later in the game, because there is much more detail on those card frames than any of the other card types. This was because in design there is a setting called “dots per inch” (DPI) which basically determines the print quality of an image when it is transferred to a physical media. The older card frame had a low DPI which when printed, created poor quality cards. You can clearly this in my examples below; the image on the left is the computer based image and the one on the right is what the card would look like when it is printed by a print shop.

Another major issue is the size of all the fonts on each card. During several playtest sessions we have had players state that the cards were very difficult to read. This was due to many of the cards having helper text, such as cards that have the Support abilities and cards such as the Epic Character’s Epic Condition. These abilities make the font size fun, as low as 5pts! To give you the idea of that scale, the Starcat Website uses a 10pt font which is about double the value. Below are two cards that have examples of this shortened type style and how the abilities are now separated with a horizontal line to help players differentiate abilities or other costs associated with a card.

I am going to try to start writing these at least once a week to give a progress report to everyone. As always we thank you for your patience with this project and we hope to have it perfect soon.

Jeff the Card Critic

Cards Being Crafted

30%The Commit Sins: The Commit Sin cards are some of the fundamental cards in the Universal Card Game. We have currently commissioned the artist Henri dela Cruz to draw each “sin” card a panoramic picture that when placed next to the other sin cards will form one giant picture! This will be really neat once we have them done, as the sin in the world is entwined with our everyday life. It would be very flavorful to have the sin cards interlace to make one giant picture.

 

0% The Darkness Status Effects: In the Universal Card Game there are the three Inquisitors of the Inquisition. Did you know each of them has a name? That is right! Arcanist of the Inquisition has the name of Cass Havana, Templar of the Inquisition has the name of Khane Avanarus, and the Warlord of the Inquisition has the name of Ross Undersong. These character each wield a cursed weapon given to them by the Architect of the Flesh. We want to show the fall of these proud warriors with the “darkness” status effect cards that deal with the removal of various characters of specific designators. Similar to the “sin” cards, these cards will form one collaborative picture.

 

5% Tinkerer Ayaka Lizzy: Ayaka is one of the most powerful character cards currently in the Universal Card Game. Her artwork, while extremely good, is from the source material from which is was created for. This picture is not the best for a very powerful character card. We hope to commission the artist Val Hochberg that actually drew Ayaka on Riptor, Sharvan Elite to draw a unique artwork specifically for Ayaka’s character card. We have to wait until the beginning of June, but once we hear back we will keep you posted!