The Starcat Products Website is currently undergoing a massive update! As you can see we have made alot of progress, but we are not quite done yet! Stay tuned for more content and changes! Thanks Jeff, the Card Critic.

Jeff's Erratas - UCG 1.3 Volume Eight

14. 09. 28
posted by: Super User
Hits: 1356

Vega

Again, this card was a fine example of a card that costs four and just did not feel it was worth the wait as he has to be the only card you have out to really have any benefit. This card is extremely powerful, but at the same time one needs to think about the cost and the power. This card was almost identical to the Gregory Jones card, which suffered the same drawbacks that this card did as well. The Vega card also needed to have a tribe as the Legend type although being a drawback for cards to keep them from being abused had little to no bearing on the balance of the card as a whole. The card as a whole for a matter of fact was just too slow and the requirement that it needed to be on its own for the full benefit to be gained was just not necessary. Now the card is a Gangster to aid in its ability to use Effect Character cards to buff it and make the opponents think about if they want to take the damage and risk its board wipe ability to trigger. This card should be a viable competitor now in many Gangster decks and several control type decks as it is cheaper and thus easier to protect and play.

Stickress Delilah

This card has a rather funny backstory; this was one of the cards we actually had to nerf in the version 1.2 rendition of the game as it was too powerful when it did not have arrogant. However, with the advent of the version 1.3 rendition of the game, the card was absolute garbage. It has arrogant, has the outrageous cost of four, which I stated several times already is just too much of a price tag for a card to have limited utility. The card was a one power as well and just was too easily picked off by any player that utilized cheaper cards or destruction. This card now has the ability to generate Gizmo tokens which was an added ability of the girl tribe along with the utilization of Epic Characters alongside the normal characters of the game that cost money to play. The two tokens generated by this card are Epic Characters and can thus be used to play the Epic playing conditions of several other Epic Characters in the game and makes cards such as the Mermaid of Wishes more viable for Girl control decks. Stickress Delilah also has gained additional abilities that were based on the old LVP Classic card Seras Victoria which was a Four costing character that gave all your characters +1 Power. We are going to give this card a shot to see how fair it is based on the speed and overall power-creep so far seen in the game.

Commit Sin - Lust

I must have been really tired when I made this card, because it has so many different just stupid errors on it. If this were in full production I would have been scalded for letting this hit the shelves in the state it was in. First off the card was an effect character for some reason where all the other “sin” cards were all Permanent Effect cards. This did not make the card unplayable however as all the abilities listed on the card would still work, but it of course runs the risk of its host dying off before the card can be properly used. Second, the first ability on the activation was useless! It was supposed to get you a character card of your opponent's choice from your deck on top of your deck. However, the way the ability was worded the card gets placed and then shuffled back into your deck! Absolutely useless! The two changes made to this card were fixing the initial activation ability to be worded right similar to the working on Evil Tutor and changing the card type to be a Permanent Effect like the rest of the “sin” cards.

Dorf

Hello again Dorf, I think everytime I do some erratas I have to change you. This guy had an error where he was a one power character that made him a two to play character that had agility and could nullify other cards as they come into play. Wow that is pretty broken, this card was always supposed to have zero power as with all the other demon cards. The demon cards get their power from their power counters and do not have power values above zero. Only the larger demon cards have static power values and often do not even utilize the power counter trait. So Dorf you finally going to be fair now and will you be on Jeff's Erratas volume four? Let’s hope not.

Bubba Wing

This was a card that somehow managed to survive the passing of time and I think for as long as it has existed no one ever played it. This card used to be a six costing five power character that could activate once to kan a character in play. This card sounds good on paper, but when placed next to other cards that were significantly cheaper and with no alternate cost or ability to make it cheaper the card really had no place in the UCG unfortunately. With the Gangster faction needing more members I was able to re-imagine this card as an old LvP Classic card that was Starscream. The card now gets a Laser counter on it for each gangster that comes into play instead of coming into play with a counter. The counters can now be used to get back Gangster characters or Effect Character cards from your Trash Can by removing two counters from the Bubba Wing. This card will be fantastic for keeping tempo with the Gangster deck as it will allow the deck to get back the much needed Effect Character cards it plays on it characters and also gives it a way to get back Jazz, Rock, or Rapture. Oh, and I still love the flavor text.

Ninja Technomancer

This is a card I really enjoy, it allows players to come back in game if they are losing-even if you take damage and he gets put into the Trash Can Zone he comes into play. Also, the card has Agility which allows it to sneak hits in and really cause some havoc. The card is also part of the Gangster faction whose specialty is the usage of Effect Characters and having easier ways to come into play to swarm opponents with. This card is a fantastic addition to their arsenal as it gives them the much needed early game to stand against high tier decks like the Sharvans, Guys, and Insaines. However, there is another tribe that has recently been seen using alternate play conditions as well. This tribe is the Dude/Dudet tribe and this card fits their build perspective perfectly. Thus the main change to this card was not anything that has to do with ability or being too powerful for its price. This change is the addition of the Dude tribe on this very interesting card to be more usable in two different types of decks.

Hyper Commando

This card was yet another card that was in the box at playtest sessions that no would play for some reason. The main aspect being that the card required a tremendous amount of money to be fully utilized and even after all the money is spent pumping him it just was not enough. I tried to make the card more appealing by having it discard a card from the opponent or have you draw a card however, it was just not enough to make the card appealing to the player passing by it. These are cards that always need to be changed, I strive for all the cards I make to be appealing to all players and I want players to choose several of them and struggle to take some out as they will all help their deck. This is good because that means the player will want to use the left out cards in a different deck. The changes to this card were to remake it into a completely different card. The Gangsters severely lacked early game so this guy was a new addition for them. He is also a one to play One damage and Two Defense character that makes it have an ante over other one to play counterparts. Additionally it can get Effect Characters put on it after it inflicts damage to a player making it more of a threat if it gets through. Take note, unlike Punk, Agent of Trance, this card actually has to hit the player and not just attack them in order to trigger the effect character playing ability.

JeffErratasSmall

Jeff's Erratas Volume #8

Originally published on May 25th, 2012. Hello to all and all well met. This is Jeff Crain, the Chief Project Coordinator here at Starcat Products and today I am going to bring you some changes to the UCG. This time the erratas were more focused on making the Gangster faction member count grow and adding some additional affects to various underpowered cards. The members of the Gangster faction were very limited and almost all of them had about three or four money costs. This tribe against top tier decks such as the guy deck and the Sharvan deck would not even stand a chance. Some changes needed to be made and I am here to bring them to you in full detail.

DISCLAIMER

This Article is for an older version of the game and is here for archival purposes! Please be sure to check the Card Gallery for up to date card rulings!

Cards Being Crafted

30%The Commit Sins: The Commit Sin cards are some of the fundamental cards in the Universal Card Game. We have currently commissioned the artist Henri dela Cruz to draw each “sin” card a panoramic picture that when placed next to the other sin cards will form one giant picture! This will be really neat once we have them done, as the sin in the world is entwined with our everyday life. It would be very flavorful to have the sin cards interlace to make one giant picture.

 

0% The Darkness Status Effects: In the Universal Card Game there are the three Inquisitors of the Inquisition. Did you know each of them has a name? That is right! Arcanist of the Inquisition has the name of Cass Havana, Templar of the Inquisition has the name of Khane Avanarus, and the Warlord of the Inquisition has the name of Ross Undersong. These character each wield a cursed weapon given to them by the Architect of the Flesh. We want to show the fall of these proud warriors with the “darkness” status effect cards that deal with the removal of various characters of specific designators. Similar to the “sin” cards, these cards will form one collaborative picture.

 

5% Tinkerer Ayaka Lizzy: Ayaka is one of the most powerful character cards currently in the Universal Card Game. Her artwork, while extremely good, is from the source material from which is was created for. This picture is not the best for a very powerful character card. We hope to commission the artist Val Hochberg that actually drew Ayaka on Riptor, Sharvan Elite to draw a unique artwork specifically for Ayaka’s character card. We have to wait until the beginning of June, but once we hear back we will keep you posted!